By
News Reporter
Designed as an All-In-One Gaming Platform, LG’s Gaming Portal Offers Effortless
Discovery and Customized Access to AAA, Casual, Family and Social Games on webOS
SEOUL, Feb. 21, 2025 — LG Electronics (LG) is bringing its Gaming Portal to a wide range of screens and platforms in 2025. Currently available on LG Smart TVs running webOS 23 and above in 19 markets,1 the service will extend to additional markets, platforms and devices – including LG Smart Monitors and StanbyME lifestyle screens – by the second quarter of the year. This expansion aims to enhance the overall game streaming experience by providing seamless access to popular and new titles.
The Gaming Portal serves as a central hub for gameplay options, offering an effortless way to discover new titles and enjoy the ones gamers already love. Through partnerships with leading cloud gaming services like NVIDIA GeForce NOW, Amazon Luna, Boosteroid, Blacknut and soon Xbox Cloud, along with many native webOS app games, LG delivers a wide variety of games across different genres.
Designed for seamless access through the Home Screen, the Gaming Portal’s simple interface provides an intuitive way to browse and enjoy games without the need for external consoles or devices. Users can navigate a curated app list that includes cloud gaming apps, webOS app games playable with the remote control, recently played titles, the top 10 trending games, editor’s picks and other personalized user-friendly gaming options.
Players can quickly find their preferred gaming experience by selecting either “Play with Remote Control” or “Play with Game Pad” from the left-side menu, eliminating the need to search through individual games.
For a personalized experience, My Page acts as a central hub for tracking achievements, earning badges and more.2 Gamers can see a comprehensive summary of their progress, points, levels and tier upgrades based on their activity within the Gaming Portal, enriching their overall gaming journey. The My Games menu of My Page also allows users to create a personalized game list tailored to their interests, so they don’t miss out on their most anticipated titles.
Enhancing the gaming experience further for PC or console games, LG TVs support 4K at 120Hz variable refresh rate (VRR) for fluid, tear-free gameplay and boast NVIDIA G-SYNC® Compatible and AMD FreeSync Premium certification.
What’s more, taking its reputation as the ultimate choice for gamers, the latest LG OLED evo TVs, boast the industry’s first 4K 165Hz3 VRR and are the first to receive ClearMR 10000 certification by VESA, for a flawless motion during fast-paced action.
LG is committed to bringing an elevated gaming experience to its screens powered by webOS, delivering an array of content and services and an intuitive interface for more versatile gameplay. To learn more about LG’s ongoing journey to enhance the user experience with its Gaming Portal, visit
link hidden, please login to view.
# # #
1 Available in Austria, Belgium, Brazil, Canada, Chile, Denmark, France, Germany, Italy, Ireland, Mexico, Netherlands, Poland, Spain, Sweden, Switzerland, Turkiye, UK and USA.
2 Achievements on My Page do not integrate individual achievements on other cloud gaming platforms.
3 4K 165Hz VRR is available on the latest 55/65/77/83-inch G-series models.
Question
Hunter_S
I have a 55LJ550M (WebOS 3.5) TV, connected to an A/V Receiver via ARC.
Per the online documentation, when the TV encounters AAC audio, it will transcode that audio to Dolby Digital for transmission over ARC. See:
However, the sound quality is very poor when this occurs. The sound is full of compression artifacts, and with some older A/V Receivers, this causes the sound to periodically cut-out.
Some of the WebOS applications affected by this issue are YouTube (which mostly uses AAC audio), any Netflix stereo programming, and using the Music\Photo\Video app to play music or videos with AAC audio. To me, it makes the entire YouTube application unusable.
Honestly, I'm surprised that WebOS doesn't just output PCM audio over ARC whenever it encounters AAC. This would make more sense, and it would require less processing power and sound much better. (I know that I can set the TV to output everything to PCM over ARC, but I do not want to lose DD 5.1 and DTS sound from other programming which works perfectly).
Is this behavior a known WebOS 3.5 issue? I know that my unit is a one of the cheaper LG sets--it is possible that this particular set is just too under-powered to function as designed?
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.